UK Lesson Plan
Can Media Be Addictive? (UK)
Are we addicted to our devices and, if so, are companies to blame?
Age
16–17Time
60 mins.
Objectives:
Analyse and draw conclusions about a series of photos depicting device use.
Use online resources to track arguments for and against whether we are addicted to our devices.
Complete a short writing assignment analysing one or more aspects related to the device addiction debate.
Vocabulary Show definitions
media balance ·
addictive design ·
humane design ·
addicted
media balance – using media in a way that feels healthy and in balance with other life activities (family, friends, school, hobbies, etc.)
addictive design – features or aspects of a device or app that are intended to hook the user into frequent use
humane design – features or aspects of a device or app that prioritizes what’s good for people’s lives
addicted – being physically or mentally dependent on a thing or activity, and continuing to do it despite negative consequences
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Key Standards Supported
Lesson Plan
60 mins.